37.15 - 38.24
22.75 - 39.30
1.11M / 74.7K (Avg.)
12.71 | 2.99
Shows the trajectory of a company's cash-generation capacity. Consistent growth in operating and free cash flow suggests a robust, self-funding business model—crucial for value investors seeking undervalued, cash-rich opportunities.
-127.52%
Negative net income growth while Electronic Gaming & Multimedia median is 8.49%. Seth Klarman would suspect a firm-specific problem if peers maintain profit growth.
-8.05%
D&A shrinks yoy while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see a short-term earnings benefit if capacity is sufficient.
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-301.01%
SBC declines yoy while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see a near-term advantage in less dilution unless new hires are needed.
32.56%
Working capital of 32.56% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss would check if expansions or cost inefficiencies cause that difference.
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32.56%
Growth of 32.56% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss would question expansions or unusual one-time factors behind the difference.
114.66%
Under 50% of Electronic Gaming & Multimedia median of 8.65% if negative or well above if positive. Jim Chanos would flag potential major accounting illusions or revaluations overshadowing underlying performance.
-10.36%
Negative CFO growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would suspect a firm-specific operational weakness if peers maintain growth.
30.33%
CapEx growth of 30.33% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss would question expansions or upgrades behind the difference.
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30.33%
Investing flow of 30.33% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss would question expansions or deals prompting that difference.
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