37.15 - 38.24
22.75 - 39.30
1.11M / 74.7K (Avg.)
12.71 | 2.99
Shows the trajectory of a company's cash-generation capacity. Consistent growth in operating and free cash flow suggests a robust, self-funding business model—crucial for value investors seeking undervalued, cash-rich opportunities.
45.50%
Net income growth of 45.50% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss would note a slight edge that could grow if sustained.
4.08%
D&A growth under 50% of Electronic Gaming & Multimedia median of 0.75%, or significantly exceeding it. Jim Chanos would suspect overcapacity or misallocated capex if new assets do not pay off quickly.
No Data
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-144.69%
Working capital is shrinking yoy while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see an advantage if sales remain robust.
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-144.69%
Other WC usage shrinks yoy while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see an advantage if top-line is stable or growing.
-87.29%
Other non-cash items dropping yoy while Electronic Gaming & Multimedia median is 0.46%. Seth Klarman would see a short-term advantage if real fundamentals remain intact.
-62.44%
Negative CFO growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would suspect a firm-specific operational weakness if peers maintain growth.
-263.13%
CapEx declines yoy while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would note a short-term FCF advantage if revenue is stable.
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238.89%
Growth of 238.89% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss questions intangible or special projects explaining that difference.
4.00%
Investing flow of 4.00% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss would question expansions or deals prompting that difference.
72.07%
Debt repayment growth of 72.07% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss wonders if expansions or a shift in capital structure drive that difference.
-84.64%
We reduce issuance yoy while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman might see an advantage in preserving per-share value unless expansions are neglected.
62.21%
Buyback growth of 62.21% while Electronic Gaming & Multimedia median is zero at 0.00%. Walter Schloss would question expansions or higher yoy CFO enabling that difference.