37.15 - 38.24
22.75 - 39.30
1.11M / 74.7K (Avg.)
12.71 | 2.99
Steady, sustainable growth is a hallmark of high-quality businesses. Value investors watch these metrics to confirm that the company's fundamental performance aligns with—or outpaces—its current market valuation.
12.89%
Positive revenue growth while Electronic Gaming & Multimedia median is negative. Peter Lynch might see a relative strength advantage in a tough sector.
12.89%
Gross profit growth of 12.89% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a slight advantage that could be built upon.
-7.31%
Negative EBIT growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would check if external or internal factors caused the decline.
-7.31%
Negative operating income growth while Electronic Gaming & Multimedia median is 6.09%. Seth Klarman would check if structural or cyclical issues are at play.
0.14%
Net income growth of 0.14% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see potential if moderate gains can keep rising.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
-97.50%
Negative OCF growth while Electronic Gaming & Multimedia median is -54.36%. Seth Klarman would ask if accounting or macro issues hamper the firm specifically.
-43.87%
Negative FCF growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see if others in the industry are still generating positive expansions in free cash.
48.37%
10Y CAGR of 48.37% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a slight advantage that can compound over very long horizons.
48.37%
5Y CAGR of 48.37% while Electronic Gaming & Multimedia is zero. Walter Schloss might see a slight improvement that could compound if momentum builds.
48.37%
3Y CAGR of 48.37% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a modest improvement overshadowing the broader sector’s stagnation.
-20.16%
Negative 10Y OCF/share CAGR while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would suspect the firm is failing to keep pace with industry peers.
-20.16%
Negative 5Y OCF/share CAGR while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman might see a firm-specific issue if peers still expand cash flow.
-20.16%
Negative 3Y OCF/share CAGR while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would check whether it’s cyclical or a firm-specific problem.
-59.97%
Negative 10Y net income/share CAGR vs. Electronic Gaming & Multimedia median of 4.88%. Seth Klarman might see a fundamental problem if peers maintain growth.
-59.97%
Negative 5Y CAGR while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman might see a specific weakness if peers maintain profitable expansions.
-59.97%
Negative 3Y CAGR while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman might see a pressing concern if the rest of the sector is stable or growing.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
98.30%
AR growth of 98.30% while Electronic Gaming & Multimedia median is zero. Walter Schloss checks if the difference points to new credit strategy or stronger sales push.
No Data
No Data available this quarter, please select a different quarter.
104.92%
We expand assets while Electronic Gaming & Multimedia is negative. Peter Lynch sees a possible advantage if expansions align with profitable markets or a recovering cycle.
192.31%
Positive BV/share change while Electronic Gaming & Multimedia median is negative. Peter Lynch finds a strong advantage vs. peers failing to expand equity.
No Data
No Data available this quarter, please select a different quarter.
No Data
No Data available this quarter, please select a different quarter.
13.57%
SG&A growth of 13.57% while Electronic Gaming & Multimedia median is zero. Walter Schloss sees a modest overhead increase needing revenue justification.