37.15 - 38.24
22.75 - 39.30
1.11M / 91.9K (Avg.)
12.71 | 2.99
Steady, sustainable growth is a hallmark of high-quality businesses. Value investors watch these metrics to confirm that the company's fundamental performance aligns with—or outpaces—its current market valuation.
64.48%
Revenue growth of 64.48% vs. zero growth in Electronic Gaming & Multimedia. Walter Schloss might still want to see if it can translate into profits.
64.48%
Gross profit growth of 64.48% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a slight advantage that could be built upon.
-40.28%
Negative EBIT growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would check if external or internal factors caused the decline.
-40.28%
Negative operating income growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would check if structural or cyclical issues are at play.
-41.24%
Negative net income growth while Electronic Gaming & Multimedia median is 4.53%. Seth Klarman would investigate factors dragging net income down.
11.11%
EPS growth exceeding 1.5x Electronic Gaming & Multimedia median of 4.55%. Joel Greenblatt would confirm if consistent earnings expansion underpins these gains.
11.11%
Diluted EPS growth exceeding 1.5x Electronic Gaming & Multimedia median of 4.55%. Joel Greenblatt would confirm if strong net income growth or buybacks drive outperformance.
59.62%
Share change of 59.62% while Electronic Gaming & Multimedia median is zero. Walter Schloss would see if the modest difference matters long-term.
59.62%
Diluted share change of 59.62% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a slight difference in equity issuance policy.
No Data
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-18.67%
Negative OCF growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would ask if accounting or macro issues hamper the firm specifically.
-9.81%
Negative FCF growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see if others in the industry are still generating positive expansions in free cash.
2.24%
10Y CAGR of 2.24% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a slight advantage that can compound over very long horizons.
2.24%
5Y CAGR of 2.24% while Electronic Gaming & Multimedia is zero. Walter Schloss might see a slight improvement that could compound if momentum builds.
2.24%
3Y CAGR of 2.24% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a modest improvement overshadowing the broader sector’s stagnation.
41.87%
OCF/share CAGR of 41.87% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a modest edge that can add up if momentum improves.
41.87%
OCF/share CAGR of 41.87% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a slight advantage that can compound if momentum builds.
41.87%
3Y OCF/share growth of 41.87% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a modest advantage that could compound if momentum holds.
16.15%
Net income/share CAGR 50-75% of Electronic Gaming & Multimedia median. Guy Spier would see lagging competitiveness in core profitability.
16.15%
5Y net income/share CAGR > 1.5x Electronic Gaming & Multimedia median of 10.50%. Joel Greenblatt might see superior mid-term capital allocation or product strength.
16.15%
3Y net income/share CAGR of 16.15% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a small advantage that can be scaled further.
No Data
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-47.33%
AR shrinking while Electronic Gaming & Multimedia median grows. Seth Klarman sees potential advantage unless it signals declining demand.
No Data
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-9.99%
Assets shrink while Electronic Gaming & Multimedia median grows. Seth Klarman might see a strategic refocus or potential missed expansion if demand is present.
-43.91%
Negative BV/share change while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman sees a firm-specific weakness if peers accumulate net worth.
No Data
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77.34%
SG&A growth of 77.34% while Electronic Gaming & Multimedia median is zero. Walter Schloss sees a modest overhead increase needing revenue justification.