37.15 - 38.24
22.75 - 39.30
1.11M / 91.9K (Avg.)
12.71 | 2.99
Steady, sustainable growth is a hallmark of high-quality businesses. Value investors watch these metrics to confirm that the company's fundamental performance aligns with—or outpaces—its current market valuation.
-1.80%
Negative revenue growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would investigate if the company is losing market share or facing a declining industry.
-1.80%
Negative gross profit growth while Electronic Gaming & Multimedia median is 1.51%. Seth Klarman would suspect poor product pricing or inefficient production.
-49.87%
Negative EBIT growth while Electronic Gaming & Multimedia median is -11.95%. Seth Klarman would check if external or internal factors caused the decline.
-49.87%
Negative operating income growth while Electronic Gaming & Multimedia median is -1.65%. Seth Klarman would check if structural or cyclical issues are at play.
-40.14%
Negative net income growth while Electronic Gaming & Multimedia median is -1.56%. Seth Klarman would investigate factors dragging net income down.
-27.27%
Negative EPS growth while Electronic Gaming & Multimedia median is -0.33%. Seth Klarman would explore whether share dilution or profit declines are to blame.
-27.27%
Negative diluted EPS growth while Electronic Gaming & Multimedia median is -0.33%. Seth Klarman would look for the cause: weakened profitability or heavier share issuance.
14.71%
Share change of 14.71% while Electronic Gaming & Multimedia median is zero. Walter Schloss would see if the modest difference matters long-term.
14.71%
Diluted share change of 14.71% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a slight difference in equity issuance policy.
No Data
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-1526.87%
Negative OCF growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would ask if accounting or macro issues hamper the firm specifically.
-196.11%
Negative FCF growth while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see if others in the industry are still generating positive expansions in free cash.
-10.16%
Negative 10Y revenue/share CAGR while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see if the entire sector or just this company faces long-term decline.
-10.16%
Negative 5Y CAGR while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would see if others are at least growing moderately, indicating a firm-specific problem.
-10.16%
Negative 3Y CAGR while Electronic Gaming & Multimedia median is 0.00%. Seth Klarman would examine if the sector is otherwise stable, indicating a company-specific issue.
42.37%
OCF/share CAGR of 42.37% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a modest edge that can add up if momentum improves.
42.37%
OCF/share CAGR of 42.37% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a slight advantage that can compound if momentum builds.
42.37%
3Y OCF/share growth of 42.37% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a modest advantage that could compound if momentum holds.
54.84%
Net income/share CAGR of 54.84% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a marginal edge that can grow if the firm invests wisely.
54.84%
Net income/share CAGR of 54.84% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a modest advantage that can expand mid-term.
54.84%
3Y net income/share CAGR of 54.84% while Electronic Gaming & Multimedia median is zero. Walter Schloss might see a small advantage that can be scaled further.
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-7.22%
AR shrinking while Electronic Gaming & Multimedia median grows. Seth Klarman sees potential advantage unless it signals declining demand.
No Data
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64.41%
Asset growth of 64.41% while Electronic Gaming & Multimedia median is zero. Walter Schloss sees a slight advantage if expansions yield good returns on capital.
47.17%
BV/share growth of 47.17% while Electronic Gaming & Multimedia is zero. Walter Schloss sees a slight lead that can expand if sustained over time.
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24.23%
SG&A growth of 24.23% while Electronic Gaming & Multimedia median is zero. Walter Schloss sees a modest overhead increase needing revenue justification.